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Subject |
Started by |
Replies |
Views  |
Last post |
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Loaction of glClearColor() and glGetString()
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deebee396
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3
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197
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March 24, 2012, 13:23:02
by matheus23
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Sending Array of Data to GLSL
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jfbguy
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1
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201
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April 08, 2012, 11:23:27
by jfbguy
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Can I read from a framebuffer while drawing to it?
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CodeBunny
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4
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203
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March 18, 2012, 07:04:27
by CodeBunny
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Crash...and how to read native stack...?
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EgonOlsen
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2
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206
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April 13, 2012, 08:40:53
by CodeBunny
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Frustrating problem with shader-based code.
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the_hoser
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0
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208
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January 30, 2012, 23:26:24
by the_hoser
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Draw directly to ByteBuffer without updating the screen
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bcoopers
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1
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214
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March 17, 2012, 06:16:29
by spasi
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Cannot use offsets when Array Buffer Object is disabled
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TimmerCA
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2
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215
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March 17, 2012, 13:23:22
by TimmerCA
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Screwing up while trying to draw a triangle in OpenGL 3.3
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Cubic
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1
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217
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April 09, 2012, 06:46:34
by Cubic
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Rendering Texture from a FrameBuffer gets unexpected result
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Andrevv_76
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0
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218
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January 18, 2012, 05:19:37
by Andrevv_76
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sRGB Framebuffers
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integeruser
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2
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221
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February 28, 2012, 14:19:24
by integeruser
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JVM reporting error when using LWJGL
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Cubic
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4
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224
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April 08, 2012, 14:37:38
by Cubic
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LWJGL and OpenGL package contents
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kraytul
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1
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230
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February 15, 2012, 23:01:14
by Mickelukas
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Rendering using shaders
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ghillieLEAD
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3
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243
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April 10, 2012, 16:48:40
by ghillieLEAD
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Drawing 3D model in GUI.
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kol999
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1
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244
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April 12, 2012, 15:54:35
by RiverC
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Performance Question about matrix transformations
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CodeBunny
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6
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250
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April 17, 2012, 11:38:43
by CodeBunny
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Basic 2D Textures (Sprites) Solely Using LWJGL
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cholo71796
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1
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253
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April 19, 2012, 20:22:13
by mattdesl
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FBO incomplete if try to use GL_DEPTH_COMPONENT24
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ct1000ad
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4
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255
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March 28, 2012, 07:09:40
by Estraven
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Smooth translations
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RiverC
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4
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259
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March 19, 2012, 20:20:15
by RiverC
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Screenshot with Transparency
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n4pgamer
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0
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263
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January 30, 2012, 10:31:39
by n4pgamer
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[SOLVED]Need help rendering data parsed from a .obj file.
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Rekenaar
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7
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265
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April 21, 2012, 12:41:56
by Rekenaar
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