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Subject Started by Replies Views Last post
Outline Fonts xindon 3 2368 Last post May 08, 2006, 08:49:12
by Fool Running
Overhead 2d scroller Soulice 3 1993 Last post December 08, 2005, 15:49:06
by Soulice
panel problem ararie 4 2150 Last post May 25, 2007, 14:57:40
by ararie
PBO read speed ATI vs NVIDIA MikOfClassX 0 2110 Last post October 04, 2007, 02:47:22
by MikOfClassX
PBuffer or not PBuffer Fool Running 4 2446 Last post December 06, 2005, 12:46:01
by Fool Running
Pbuffertest - alpha problem cgt 8 3389 Last post February 14, 2006, 07:40:05
by cgt
Per face colouring Graeme 2 1868 Last post November 08, 2007, 11:34:42
by Graeme
Performance Friendly Cell Shading? elias4444 5 3618 Last post December 07, 2007, 22:04:55
by elias
Performance issues laginimaineb 12 3411 Last post June 04, 2007, 10:16:37
by Fool Running
Performance Issues while rendering tiled map « 1 2 » Nitram 15 3644 Last post December 21, 2009, 13:41:02
by Nitram
Performance issues with glDrawArrays newera31 5 4452 Last post March 15, 2009, 18:33:47
by newera31
Performance problems when calling Display.update() krasse 2 2086 Last post September 03, 2008, 12:27:31
by krasse
Performance Question about matrix transformations CodeBunny 6 250 Last post April 17, 2012, 11:38:43
by CodeBunny
Performance: drawing textures vs calculations in shader. Which is faster? Kova 1 407 Last post October 14, 2011, 11:31:12
by Chuck
picking and transparency tomster 10 2913 Last post May 25, 2009, 03:57:59
by Kai
Picking Buffer always empty. « 1 2 » Wavewash 16 11692 Last post April 29, 2009, 03:32:44
by manji
Pixel formats with Vista/Intel radvani 2 1615 Last post July 03, 2007, 11:26:41
by radvani
Pixel Shader for a 2D Light Wolftein 3 2466 Last post August 12, 2009, 14:39:53
by Ciardhubh
PixelFormat not accelerated, but nehe demos run fictiveLaark 7 1562 Last post June 24, 2010, 09:45:49
by fictiveLaark
PixelFormat problem fazekaim 5 1661 Last post August 16, 2009, 16:51:11
by elias4444
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