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OS X (PPC) and devIL... will there be a solution?
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Topic: OS X (PPC) and devIL... will there be a solution? (Read 11988 times)
numberR
Talks Too Much
Posts: 101
OS X (PPC) and devIL... will there be a solution?
«
Reply #15 on:
July 07, 2006, 08:20:10 »
the one i posted doesn't work with beta2?
i'll make one anyway with latest packages but i'm just curious.
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Matzon
Administrator
Demigod
Posts: 2177
OS X (PPC) and devIL... will there be a solution?
«
Reply #16 on:
July 07, 2006, 10:40:58 »
no it doesn't since the version tag has been incremented, so it will just do a version mismatch
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http://certusgames.com
(Free Online Multiplayer Java Games)
http://lwjgl.org
(OpenGL/OpenAL for Java)
numberR
Talks Too Much
Posts: 101
OS X (PPC) and devIL... will there be a solution?
«
Reply #17 on:
July 08, 2006, 11:30:00 »
http://janedoe.homeunix.org:9449/~atsuya/KusariyukuSekai/DevIL/Data/LWJGL-DevIL-UniversalBinary-20060708.tar.bz2
i just updated liblwjgl-devil.jnilib.
devil stuff are the same as previous one.
i'm waiting for DevIL-RC2 to come out since RC1 does not compile on Mac OS X x86.
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