LWJGL
May 21, 2012, 00:21:50
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
:
LWJGL 2.8.3 released!
Home
Help
Search
Login
Register
LWJGL
>
Programming
>
OpenGL
>
2D openGL tutorial
Pages: [
1
]
« previous
next »
Print
Author
Topic: 2D openGL tutorial (Read 4697 times)
Morgrog
Regular nerd
Posts: 90
2D openGL tutorial
«
on:
August 25, 2003, 12:00:19 »
Are there any 2D openGL tutorial out there taht could help me out write a 2d game (kinda like Alien Flux, but not as complex)
You know, the kind of tutorial that could help me load levels, animate sprites, etc. :oops:
Logged
princec
Nerdus Imperius
Posts: 1781
2D openGL tutorial
«
Reply #1 on:
August 26, 2003, 05:00:33 »
Not as such...
...but most of the relevant code in Alien Flux is open sourced, like, a library of code for loading in textures, making sprites, animations, etc etc.
You could do worse than starting there and asking me questions all day long.
Open source stuff is at
http://sf.net/projects/spgl
Cas
Logged
Puppygames - Play Revenge of the Titans here!
Morgrog
Regular nerd
Posts: 90
2D openGL tutorial
«
Reply #2 on:
August 26, 2003, 13:46:23 »
So it's all under CVS eh?
I'll check it out and maybe start coding my super remake!
I need to learn how to use cvs first tho :oops: (I hear it goes awfully well with eclipse!)
Thanks again for the work you've been doing for the java/opengl community!
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Programming
-----------------------------
=> Lightweight Java Library Game Development
=> LWJGL Documentation
=> Bug Reports / RFE
=> OpenGL
=> OpenAL
=> General Java Game Development
-----------------------------
Archive
-----------------------------
=> Resolved Bugs/RFE
=> DirectX
=> DevIL
=> FMOD
Loading...