Hello, I am currently using the new release of LWJGL in my new game (to be released at 2008

). Anyway, I have stumbled across something which I believe is a bug (I am not 100% sure). It appears that Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) returns true when
only the Left Shift button is down, however, when another key such as one of the arrow keys, is pressed whilst the Left Shift is down - the method returns false. Perhaps this is not a bug, however, it is unexpected.
With Thanks,
laginimaineb.