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LWJGL
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Programming
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OpenGL
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OpenGL Clipping
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Topic: OpenGL Clipping (Read 1527 times)
laginimaineb
Newbie
Posts: 18
OpenGL Clipping
«
on:
May 05, 2007, 03:25:45 »
Hello, I am new to LWJGL and have been wondering how is it possible to set the clipping area (equivalent to Graphics2D's setClip).
With Thanks,
laginimaineb.
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spasi
Nerdus Imperius
Posts: 643
Re: OpenGL Clipping
«
Reply #1 on:
May 05, 2007, 07:39:12 »
The equivalent in OpenGL is glScissor(int x, int y, int width, int height).
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Spasi,
zDimensions
laginimaineb
Newbie
Posts: 18
Re: OpenGL Clipping
«
Reply #2 on:
May 06, 2007, 08:05:29 »
Thanks a lot, this is exactly what I was looking for.
With Thanks,
laginimaineb.
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