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Author Topic: OpenGL Clipping  (Read 1527 times)
laginimaineb
Newbie
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Posts: 18


« on: May 05, 2007, 03:25:45 »

Hello, I am new to LWJGL and have been wondering how is it possible to set the clipping area (equivalent to Graphics2D's setClip).

With Thanks,
laginimaineb.
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spasi
Nerdus Imperius
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Posts: 643



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« Reply #1 on: May 05, 2007, 07:39:12 »

The equivalent in OpenGL is glScissor(int x, int y, int width, int height).
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laginimaineb
Newbie
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Posts: 18


« Reply #2 on: May 06, 2007, 08:05:29 »

Thanks a lot, this is exactly what I was looking for. Smiley

With Thanks,
laginimaineb.
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