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LWJGL
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DevIL
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memory usage
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Topic: memory usage (Read 3950 times)
bobjob
Prolific Timewaster
Posts: 335
LWJGL: WOW SO GOOD
memory usage
«
on:
August 23, 2007, 05:36:42 »
i was wondering if i had to "destroy()" any images i loaded in devIL before closing the app, or will all resources be returned after the application is terminated or a call to Display.destroy() ?
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LWJGL Benchmark online test:
http://have2chat.net/benchmark/
http://have2chat.net/benchmark/fullpage.html
(run full OpenGL webpage)
Matzon
Administrator
Demigod
Posts: 2177
Re: memory usage
«
Reply #1 on:
August 23, 2007, 05:48:53 »
when an application exits, the OS should clean all resources - if not, write to your OS supplier
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http://certusgames.com
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http://lwjgl.org
(OpenGL/OpenAL for Java)
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