Hi, for now there is no support for android, and opengl es, but every once in a while there is talk here about implementing opengl es support.
however, what you can do now, is use the LibGdx library
http://libgdx.badlogicgames.com/ it is an awesome open source library, that allows you to make games that work on android and desktop using the same code, it has backends implemented with lwjgl (for desktop) and a backend for android.
the library is really fast and easy to use, and the level of support from the author and the community around it is great.
right now there are some excellent games made with libgdx on the android market like "jumping slime"
hope you find it helpful
Disclaimer: I am just a happy user of the library