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Author Topic: support for LWJGL + openGL 1.1 on first gen MacBook?  (Read 473 times)
bartvbl
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« on: November 15, 2011, 03:45:16 »

I have a rather odd question; I want to surprise my grandmother with a little 2D game (which I am currently working on) using lwjgl and openGL 1.1. Now she has a pretty old first generation MacBook (2006). According to wikipedia its graphics chip, an Intel Graphics 950, has support for openGL 1.1 . Though I am not sure whether the combination of LWJGL and openGL 1.1 would actually run without crashing on startup. So I wonder; does anyone here have experience with LWJGL running on a macbook from 2006?
Thanks in advance Smiley
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CodeBunny
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« Reply #1 on: November 15, 2011, 03:48:46 »

I'm not positive, but I would imagine that it should work fine... OpenGL was around in 2006, so I'd imagine she has some basic drivers.
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kappa
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Nerdus Imperius
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« Reply #2 on: November 15, 2011, 05:25:48 »

Likely a Mac Book from 2006 is running a PPC version of OS X Tiger 10.4 and is therefore a supported LWJGL 2.x platform. OpenGL 1.1 support is very likely supported on there.

As a general point, support for PPC Macs has been abandoned by Apple and pretty much most modern applications (like Firefox, Chrome, etc) and its marketshare is below 5% of the total number of Mac's out there. Wouldn't be surprised if PPC is given the chop in a future release of the LWJGL 3.x series.
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bartvbl
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« Reply #3 on: November 15, 2011, 07:05:36 »

perfect. Precisely what I wanted to know. Thanks for the help! Smiley
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