Well if OpenAL supports Solaris it is very easy to download the source and simply build a version.
Ok, I'll bite. (Goes and CVSes the latest OpenAL to machine via SSH.)
bash-2.03$ ls
CHANGES CREDITS INSTALL beos docs linux win
COPYING CVS README demos include mac
Hmmm.... BEOS, but no Solaris? Ok, let's try the Linux folder.
bash-2.03$ sh ./autogen.sh
configure.in:147: warning: AC_TRY_RUN called without default to allow cross comg
configure.in:147: warning: AC_TRY_RUN called without default to allow cross comg
configure.in:256: warning: AC_TRY_RUN called without default to allow cross comg
bash-2.03$ ./configure --prefix=/usr/local
blah, blah, blah
bash-2.03$ gmake
blah, blah
gmake[1]: Entering directory `/export/home/jbanes/Java/OpenAL/openal/linux/src'
gcc -I../../include -I../include -I../audioconvert -Iarch -I. -g -O2 -fPIC -Wshadow -Wall -W -Wbad-function-cast -Wcast-qual -Wo
arch/solaris/solaris_native.c:41: sys/audioio.h: No such file or directory
gmake[1]: *** [arch/solaris/solaris_native.o] Error 1
gmake[1]: Leaving directory `/export/home/jbanes/Java/OpenAL/openal/linux/src'
make: *** [all] Error 2
WTF? I'm missing the audio headers? Huh. Well, I guess I better pull out the Solaris CDs and track down the missing package.
....
Oh wait. I can't. I'm not at the physical machine.
While I think LWJGL on Solaris would be great, Solaris and Linux are very different systems and I just don't have the time to do a port. Not to mention that I use my Solaris box for a server and really don't want to be installing libs all over creation. However, if you're in the mood, you can buy one of those pretty Sun machines I pointed out for only a few hundred.
