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Subject |
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Last post |
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Performance: drawing textures vs calculations in shader. Which is faster?
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Kova
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1
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700
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October 14, 2011, 11:31:12
by Chuck
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isInsideWindow();[RESOLVED]
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Zombiedevice
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0
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701
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April 06, 2010, 13:14:28
by Zombiedevice
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A question about ARBShaderObjects, [method]ARB, etc.
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RiverC
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3
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703
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April 25, 2012, 19:26:02
by RiverC
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Trying to use GL_SECONDARY_COLOR array
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ste3e
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0
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707
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February 05, 2011, 13:49:33
by ste3e
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Drawing Text using Slick Libary
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filoe
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2
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707
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January 03, 2013, 14:15:19
by filoe
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Texturing the outlines?
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Obsyd
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4
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712
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May 08, 2012, 09:52:09
by Obsyd
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[SOLVED] Wrong setup, black screen
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Keith
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1
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713
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November 12, 2010, 13:18:19
by Keith
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GL11.glNormal3i
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WiESi
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2
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718
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December 20, 2010, 17:28:19
by Momoko_Fan
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Weird thing happening... I don't know what to call it...
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WillSmith190
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1
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719
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April 24, 2011, 20:42:07
by CodeBunny
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Strange Background Quad Problem
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CodeBunny
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2
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721
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October 25, 2010, 07:15:33
by CodeBunny
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Shaders not working after compilation success... FIXED
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ste3e
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0
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721
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November 10, 2010, 17:11:37
by ste3e
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[SOLVED] Textures are not sized correctly
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Meanz
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4
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722
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April 24, 2012, 15:55:34
by mattdesl
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Typo in GL15 constants
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kappa
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1
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727
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June 15, 2010, 16:43:31
by spasi
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Drawing 3D model in GUI.
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kol999
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1
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737
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April 12, 2012, 15:54:35
by RiverC
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Help with weird artifacting (GL_QUADS and glDrawElements)
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joeywatts
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2
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737
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June 29, 2012, 10:47:55
by joeywatts
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Strange Display Warping
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CodeBunny
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2
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739
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November 10, 2010, 05:51:38
by CodeBunny
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Rendering FBO to image gives wrong color values.
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sasmaster
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3
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740
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June 08, 2012, 07:01:05
by sasmaster
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Odd light behavior
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jfbguy
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4
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743
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April 12, 2012, 03:20:19
by RiverC
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question regarding vertex buffer
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dezcont
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2
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750
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December 29, 2011, 20:50:24
by dezcont
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Unsigned Int and Element Array
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jon291
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1
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754
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October 05, 2010, 02:21:51
by spasi
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