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Subject |
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Replies  |
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Last post |
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Draw directly to ByteBuffer without updating the screen
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bcoopers
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1
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835
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March 17, 2012, 06:16:29
by spasi
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LWJGL Error: failed to create drawable
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n4pgamer
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1
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176
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April 10, 2013, 05:51:27
by Fool Running
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[SOLVED] OpenGL giving out of memory error after glDrawArrays
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Danikar
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1
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153
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April 08, 2013, 06:16:25
by delt0r
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Multiple textures for vertex buffers
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Iceweasel44
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1
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641
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August 29, 2012, 16:17:30
by MattCa
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Conceptualizing OpenGL
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Blacktiger
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1
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1861
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October 31, 2005, 06:15:45
by Fool Running
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Find sample
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pdufranc
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1
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1760
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November 03, 2005, 06:44:28
by CaseyB
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GLULookAt - Alternative implementations?
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MattCa
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1
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845
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September 04, 2012, 06:11:45
by Eternity
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TrueTypeFont Lower Case Letter Drawing Failure
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BitFracture
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1
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226
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April 08, 2013, 14:11:12
by BitFracture
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Camera with gluLookAt vs translates
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Soulice
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1
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4004
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October 13, 2004, 11:52:21
by princec
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Sweep representation of spline
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Wesley
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1
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3686
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November 11, 2004, 07:10:37
by princec
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Drawing 3D model in GUI.
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kol999
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1
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739
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April 12, 2012, 15:54:35
by RiverC
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is it possible to detect software mode?
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NateS
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1
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357
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December 04, 2012, 02:15:01
by kappa
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Get the ID of the current bound texture?
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WiESi
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1
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2024
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February 17, 2005, 05:47:17
by Orangy Tang
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How does glBufferSubData offset work
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sublixt
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1
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978
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April 16, 2012, 07:23:28
by sublixt
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Basic 2D Textures (Sprites) Solely Using LWJGL
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cholo71796
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1
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2426
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April 19, 2012, 20:22:13
by mattdesl
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Icon changing difficulty
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moonfudgeman
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1
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478
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June 24, 2012, 10:24:15
by kappa
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Problem Drawing a wireframe with VBO
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elantzb
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1
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426
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February 01, 2013, 11:07:18
by elantzb
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glDrawElements
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bezhod
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1
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2413
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December 28, 2005, 12:12:13
by bezhod
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Angular issues regarding the gluLookAt function
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Richie551
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1
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514
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September 10, 2012, 06:52:58
by Fool Running
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using drawElements dynamic
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Anonymous
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1
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2283
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March 21, 2005, 13:33:40
by Anonymous
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