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Subject |
Started by |
Replies |
Views |
Last post  |
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Cannot use offsets when Array Buffer Object is disabled
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TimmerCA
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2
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1600
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March 17, 2012, 13:23:22
by TimmerCA
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Can I read from a framebuffer while drawing to it?
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CodeBunny
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4
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666
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March 18, 2012, 07:04:27
by CodeBunny
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A question about Shader translations
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RiverC
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10
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1652
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March 19, 2012, 03:36:55
by RiverC
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glGenLists(256) not working correctly
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geekygenius
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4
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1035
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March 19, 2012, 05:49:28
by Fool Running
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Smooth translations
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RiverC
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4
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958
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March 19, 2012, 20:20:15
by RiverC
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Easiest way of overlaying texture color
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xTr
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1
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1143
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March 21, 2012, 20:51:12
by xTr
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Loaction of glClearColor() and glGetString()
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deebee396
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3
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911
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March 24, 2012, 13:23:02
by matheus23
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Textures origin in strange position
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Bob A Red Dino
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9
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1417
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March 26, 2012, 06:20:12
by Fool Running
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Display list performance problems with OSX, but not with Windows.
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Obsyd
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4
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978
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March 26, 2012, 13:16:48
by RiverC
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Smooth Mouse Movement
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Firen
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14
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2986
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March 27, 2012, 09:41:11
by Epicbo
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glLight issues
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RiverC
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1
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807
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March 27, 2012, 13:15:13
by RiverC
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Transform Feedback
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Estraven
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0
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460
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March 28, 2012, 06:43:52
by Estraven
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FBO incomplete if try to use GL_DEPTH_COMPONENT24
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ct1000ad
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4
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1195
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March 28, 2012, 07:09:40
by Estraven
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Porting a game renderer from JOGL to LWJGL - crashing on drawElements
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Souliloquy
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0
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414
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March 28, 2012, 10:19:11
by Souliloquy
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Better way to render than pixel-by-pixel?
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Epicbo
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8
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1532
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March 28, 2012, 16:29:54
by Simon Felix
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3-D Textures (GL_TEXTURE_3D)
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RiverC
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3
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1211
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March 30, 2012, 07:04:10
by Estraven
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Slow vertex shader (skeletal animation)
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isaacwaller
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6
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1103
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April 03, 2012, 11:25:42
by isaacwaller
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Using OpenGL C reference with Java/LWJGL?
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dime
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0
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479
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April 03, 2012, 22:15:19
by dime
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Sending Array of Data to GLSL
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jfbguy
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1
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776
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April 08, 2012, 11:23:27
by jfbguy
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JVM reporting error when using LWJGL
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Cubic
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4
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1014
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April 08, 2012, 14:37:38
by Cubic
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