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Author Topic: Major work  (Read 3888 times)
Matzon
Administrator
Demigod
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Posts: 2237



« on: June 18, 2003, 10:17:49 »

Hi guys

This is just a small post to let you know that we will begin some of the major work on removing pointers and making GL static. Please expect major breakage in CVS. Will finish this ASAP.
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princec
Nerdus Imperius
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Posts: 1869



WWW
« Reply #1 on: June 19, 2003, 02:53:39 »

Hurrah!
Sorry I can't be around to help right now Tongue

Cas Smiley
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Matzon
Administrator
Demigod
*****
Posts: 2237



« Reply #2 on: June 25, 2003, 07:19:37 »

just an update:
Elias has committed the gl parts and I am working out some al kinks. Depending on some issues, I might be able to commit tonight - if not it will have to wait till the weekend, since Real Life is interfering... hang on - almost there...
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PlanetMongo
Regular nerd
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Posts: 90


WWW
« Reply #3 on: June 25, 2003, 08:32:21 »

Bah!  Real life!  HA!  Let me tell you about real life.  Oh wait, I don't have a life.  Sad
Keep up the good work!
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ife sucks, kill yourself.
cfmdobbie
Prolific Timewaster
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Posts: 366



« Reply #4 on: June 25, 2003, 13:03:28 »

Outstanding! Good job, guys! Cheesy

0.7 by the end of next week maybe? :?: :wink:
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ellomynameis Charlie Dobbie.
oNyx
Talks Too Much
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Posts: 177


弾幕


« Reply #5 on: June 25, 2003, 14:55:36 »

Quote from: "cfmdobbie"
Outstanding! Good job, guys! Cheesy

0.7 by the end of next week maybe? :?: :wink:


Heh. I hope Smiley

I'm waiting for a "official" release with working controler stuff quite long now. Yes... I know that it is fixed in CVS since ages but that doesnt really help at all. Fiddling around with CVS on several different comps is just too painfull :?
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