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Author Topic: Difference in speed between devil and imageio  (Read 4056 times)
Odeamus
Newbie
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Posts: 19


WWW
« on: August 30, 2005, 00:00:42 »

Hi!

I was playing around with a texture loader yesterday and started wondering about which is "better" devil or java's imageio facility?
I'm mostly interested in speed, unless there's other factors I should know about.
Although I think there was some texture quality problems when using devil. I'm not sure, so I'll check that tonight.

Thanks in advance.

O.
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oNyx
Talks Too Much
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Posts: 177


弾幕


« Reply #1 on: August 30, 2005, 22:36:21 »

Devil is way faster.

Well, there is no magic involved. Devil just doesnt need to do that much with the data, whereas imageio needs a lot of data transformations and copy actions before you can upload the texture.

Its really a huge speed difference.
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Odeamus
Newbie
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Posts: 19


WWW
« Reply #2 on: August 30, 2005, 23:10:27 »

Ok thanks! Need to dump my imageio code then. =)

O.
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