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Difference in speed between devil and imageio
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Topic: Difference in speed between devil and imageio (Read 4052 times)
Odeamus
Newbie
Posts: 19
Difference in speed between devil and imageio
«
on:
August 30, 2005, 00:00:42 »
Hi!
I was playing around with a texture loader yesterday and started wondering about which is "better" devil or java's imageio facility?
I'm mostly interested in speed, unless there's other factors I should know about.
Although I think there was some texture quality problems when using devil. I'm not sure, so I'll check that tonight.
Thanks in advance.
O.
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oNyx
Talks Too Much
Posts: 177
弾幕
Difference in speed between devil and imageio
«
Reply #1 on:
August 30, 2005, 22:36:21 »
Devil is way faster.
Well, there is no magic involved. Devil just doesnt need to do that much with the data, whereas imageio needs a lot of data transformations and copy actions before you can upload the texture.
Its really a huge speed difference.
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ze blog
☆
eee games
Odeamus
Newbie
Posts: 19
Difference in speed between devil and imageio
«
Reply #2 on:
August 30, 2005, 23:10:27 »
Ok thanks! Need to dump my imageio code then. =)
O.
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