I have been struggling to load 3D models using LWJGL to create a small 3D game. I succesfully installed the library but I have no clue how to load the models. I tried installing a graphics engine such as jME or Espresso but I can't get them to work. One issue I faced was that, once compiled, the Java Monkey Engine was a freeform project and I didn't have the option of adding a library to it.
Does anyone know what would be the best approach in loading a 3D model and/or how to get LWJGL working together with a graphics engine?
Any help would be appreciated,