I want to create a game which receives input in the form of some co-ordinates relative to current position on an object in display. Based on this input the object moves left or right. There is no keyboard or mouse input involved. Can anyone help me understand how I should approach this problem for LWJGL library. Kindly help.
I guess, I don't understand your need. Is it related maybe to unit testing? Mocking and so on?
Maybe you can give an example?