I have got an existing application that runs with no problems on PC however on Mac as soon as more than one model is added to the scene "flickering" starts and gets worse the more models that are added.
I have gone through the forums and looked at the previous bug reports for running LWJGL on Mac and as fas as I can tell this shouldn't be happening in the version I'm using.
Any ideas of things to try would be greatly appreciated
Thanks in advance.
Mac OS X - 10.7.3
LWJGL - 2.8.4
Java - 1.6.0_29
EDIT 14:15pm GMT
Going to http://lwjgl.org/applet
shows there might be a underlying issue with my mac or java as the application is running far to fast with around 20,000 extra frames per 5 than when running the applet on a windows pc