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LWJGL
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Lightweight Java Library Game Development
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DevIL (OpenIL)
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Topic: DevIL (OpenIL) (Read 1438 times)
CaptainJester
Talks Too Much
Posts: 175
DevIL (OpenIL)
«
on:
October 21, 2004, 18:52:19 »
I have some DevIL code in LWJGL. I just put in enough to load an image and get the data. I ran a small test program and the image loaded and displayed as a texture fine. I will check it into CVS soon (just want to clean it up a bit).
ps. Special thanks to Matzon for helping me work the kinks out.
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The problems of this world cannot possibly be solved by skeptics or cynics whose horizons are limited by the obvious realities. We need men and women who can dream of things that never were.
- John Fitzgerald Kennedy(35th US President)
Matzon
Administrator
Demigod
Posts: 2239
DevIL (OpenIL)
«
Reply #1 on:
October 21, 2004, 22:15:49 »
excellent - do let me know if you need some testing and peer review
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princec
Nerdus Imperius
Posts: 1870
DevIL (OpenIL)
«
Reply #2 on:
October 22, 2004, 03:29:34 »
I'd love to test the JPEG loader.
Cas
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CaptainJester
Talks Too Much
Posts: 175
DevIL (OpenIL)
«
Reply #3 on:
October 22, 2004, 03:49:59 »
Will definitely need some testing, especially on different platforms, as I only have a Windows machine.
Peer review couldn't hurt either.
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The problems of this world cannot possibly be solved by skeptics or cynics whose horizons are limited by the obvious realities. We need men and women who can dream of things that never were.
- John Fitzgerald Kennedy(35th US President)
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