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LWJGL
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Programming
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OpenGL
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textures
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Topic: textures (Read 2277 times)
Soulice
Newbie
Posts: 14
textures
«
on:
November 18, 2004, 12:52:55 »
If you have a cylinder, I assume you have 3 surfaces to hold textures. If you have a multi quad or multi trianlge object, how do you put a single texture on it?
In other words, a large bolder with spray paint on it.
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